Farbound: Ward 7
A downloadable game for Windows and Linux
Ward 7 runs on the pump. Forty strokes a minute, all night, by hand. When the stroke skips, someone gets docked, and in Ward 7 the paperwork is always faster than the water.
You are Odile Malveaux, ring-wall patrol. Across five cases you follow four orders with the same prefix through a pump house, a standpipe queue, a float row in the rain, a laundry co-op and, finally, the Counter's own desk. Talk to neighbours who remember what you did for them, read what's been left out in plain sight, and fill a case board that only locks when all of it holds. The clock never stops while you think.
This is a playtest build. Please read TESTING.md in the download, play case 1 before reading other comments, and then tell us the story back in your own words.
Set in the world of the Farbound Union novels (DISSONANCE, Fourth Rail). All characters in the game are original.
Credits and licences
- Story world: adapted from the Farbound Union novels (DISSONANCE, Fourth Rail). The books and their world belong to Manuel. All characters in the game are original. No passage from the novels is included.
- Engine: Godot Engine 4.7.2, MIT License. © 2014-present Godot Engine contributors; © 2007-2014 Juan Linietsky, Ariel Manzur. The engine licence and its third-party notices are shown in the game's Credits page.
- Music: original, composed for the game and rendered with the MuseScore_General SoundFont v0.2 (MIT License). FluidR3 by Frank Wen © 2000-02; FluidR3Mono by Michael Cowgill © 2014-17; MuseScore_General adaptation by S. Christian Collins © 2018-19; Temple Blocks by Ethan Winer © 2002; Drumline Cymbals by Michael Schorsch © 2016.
- Sound effects: Impact Sounds and RPG Audio by Kenney (kenney.nl), CC0 1.0, credited with thanks. Kalimba tines, pencil and iron steps made for the game.
- Animation: Universal Animation Library 1 and 2 (Standard) by Quaternius, CC0 1.0 (credit given with thanks).
- Models and room paintings: made with Meshy (meshy.ai); credit to Meshy under CC BY 4.0 where the free plan applies. Room depth maps: Depth Anything V2 Small (Apache License 2.0).
- Fonts: IM Fell English © 2010 Igino Marini (SIL Open Font License 1.1); Special Elite © 2010 Brian J. Bonislawsky DBA Astigmatic (AOETI) (Apache License 2.0); Cabin Sketch © 2011 The Cabin Project Authors (SIL Open Font License 1.1).
- Speech: read-aloud narration uses the player's own system voices.
Accessibility Play in your browser: https://mudnewspackage.com/games/farbound/play?utm_source=itch&utm_medium=game
- Read-aloud narration of menus, dialogue, notes and places (uses your system's text-to-speech; on Linux, speech-dispatcher).
- Getting around without sight: Q names the next person, thing or way out (nearest edium=game
- Sound captions for sounds that matter, speaker-named subtitles with adjustable background and duration.
- Text size up to 200%, high contrast, mono audio, stroke-lamp pulse, and rebindable keys and pad buttons.
| Updated | 1 day ago |
| Published | 4 days ago |
| Status | In development |
| Platforms | Windows, Linux |
| Author | MudNewsPackage |
| Genre | Adventure |
| Tags | Atmospheric, Detective, Indie, investigation, Mystery, Narrative, Noir, Singleplayer, Story Rich |
| AI Disclosure | AI Assisted, Code, Graphics, Text |













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